The CaNerdIan

Wowza V3 Costs for churches

streaming, Wowza

In my previous post, I mentioned that Wowza’s licensing is changing for EC2-based instances. Naturally, this is going to have an effect on how much it costs. I’m going to break down the numbers for a typical church scenario.

The assumptions I’m going to make are based on usage patterns for Resurrection Online:

Under the current V2 scenario with DevPay, you have the following costs:

Total: $267.80/month

Under V3, it looks like this:

Total: $278.92 ($314.92 with nDVR)

Pretty close… But because V3 is no longer tied to DevPay, you have the freedom of using reserved instances. I’ll assume you won’t do a reserved instance for the repeaters.

Subtotal: $239.32 ($273.92 with nDVR)

Additional repeaters will set you back about $6/day extra ($8 with nDVR)

Summary:

As you can see, the economics of this have been turned on their ear - now, instead of multiple small servers being the most cost-effective method of doing repeaters, it now makes sense to spin up one or two considerably larger instances for a couple of hours. If each small costs you $5.16  for two hours, and gains you 150Mbps, it looks a lot better to supersize your instance for about 9 bucks for two hours and get several gigabits out of it. When the folks at Wowza get done benchmarking the EC2 instances with V3, I’ll post another entry.